DOM ENGINEV0.21.3FIZLET

4 GUIDES · ONE JOB EACH

Build something.
Ship it small.

Each guide does one job end to end with real code: the APIs on the brick pages, the ideas in the docs.

  1. 01 GUIDE · A MICRO GAME

    Build a micro game

    A 30-second click game on a canvas: typed-array state, a fixed step, pooled effects, a change-only HUD and Recall on Escape.

  2. 02 GUIDE · A PAGE HERO

    Fill an Astro slot

    Fill an Astro page engine animation slot with a Fizlet scene: lazy, settles to zero frames, keeps the slot's text alternative.

  3. 03 GUIDE · PORTING

    Port a game

    Hand an existing game loop to the kernel, one step at a time, with the size measured before and after.

  4. 04 GUIDE · MULTIPLAYER

    Your own room server

    The contract @fzlt/core/presence speaks: lockstep inputs, the 12-byte wire protocol, seats, the lobby, resume and the access check, plus the one-room-one-object pattern and a threat checklist.