0.2.0 RELEASE NOTES
Fizlet 0.2.0
By Chris Cooley ↗ · · CHANGELOG.md ↗
E2, the first bricks (the ones Battlefield Blitz needs):
fizlet/input: keys → intents with one-frame edges latched in the read phase, pointer, a touch stick, on-screenpress(); keys typed in the host's fields never count.fizlet/collide: fixed-capacity spatial hash (add/neartake typed arrays and indices so nothing boxes),overlap,circles,circleRect,inRect, sweptsegCircle.fizlet/fx: pooled particles (struct of arrays), the heroblast(), pop words, scorch, shake.fizlet/sound: the event ring → synth cues adapter (or your own player); gesture unlock.fizlet/embed: palette (hex only), easter-egg triggers (sequence, gesture, click; desktop / mobile scope), lazy load, the open / close toggle, Escape to close.- Tests for every brick (Node and Chromium); budgets in CI.