0.5.1 RELEASE NOTES
Fizlet 0.5.1
By Chris Cooley ↗ · · CHANGELOG.md ↗
- CSS containment on every root Fizlet owns (contract rule 8): the pad and the match overlay (kit CSS) and the launch burst are
contain: layout style; thefizlet/uimount root iscontain: style(it is static, so layout or paint containment could move or clip a board's own layers); the slot stage stayscontain: strict.hudandboard-pageown no box and add none to the host's markup. New browser test: each root's computedcontain, every box inside the pad, overlay and burst identical with containment on and off (nothing moves or clips), host boxes uncontained, and Recall still restores the page byte for byte. No visual change. Sizes:fizlet/uijs 2,424 → 2,446 B, css 4,585 → 4,602 B gzip. - README truth pass (measured numbers only): "runs Battlefield Blitz; the arcade and Battlefield move onto it next" replaces "powers the arcade and Battlefield"; every size is what
npm run sizemeasures (several were stale: pad, match, board-page, ui css); "each brick ~1.5 KB" is now the per-brick budgets (1.5 to 5 KB); the allocation claim says how it is measured (0 young GCs in 1M steps on Node 24, best of three);soundlists its real cue names and 8 voices; the split size table, duplicate rows, duplicate "More bricks" note (which still listedpresenceandboard-pageas planned) and duplicate Develop section are fixed.src/ui/BOARD-UI.md: cue names (ready,win,end, notstart,won,gameover), 8 voices not 6, it lives in Fizlet (src/ui/) now, measured kit sizes. Site: the contract cards say the same.